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An ebay Seller's Checklist. . Words. This simple checklist will help you keep on top of things. If you can think of a "physical" product of that you are experienced with and it's small and light enough for postage to be comparatively cheap, then that's great!Don't worry if you think the thing you're selling is too obscure - it isn't. If all else fails mention it to your friends and family: they'll almost certainly say "Oh, well why don't you sell…", and you'll slap your forehead. Non-paying bidder: a bidder who wins an auction but does not then go on to buy the item. Also, are you checking your emails?Remember that potential buyers can send you email about anything at any time, and not answering these emails will just make them go somewhere else instead of buying from you. Being a really good ebay seller, more than anything else, is about providing genuinely good and honest customer service. Shill bid: a fake bid placed by a seller trying to drive up their auction's price. Prepare Yourself. Mint: in perfect condition. If someone else is selling the same thing as you, then always try to provide more information about it than they do. You'll probably do even better if you fill a niche than if you sell something common. Oh, and always use first class post - don't be cheap. Have you been wrapping your items correctly?Your wrapping should be professional for the best impression: use appropriately sized envelopes or parcels, wrap the item in bubble wrap to stop it from getting damaged, and print labels instead of hand-writing addresses. As you think about what to sell, there are a a couple of matters to look at. Learning the ebay "slang". You might think you are not particularly involved in anything, but if you think about what sort of things you commonly buy and which websites you go to most a great deal, I'm sure you'll identify some sort of interest.What You Need to Know prior to geting started on ebay. Rare: used and abused on ebay, now entirely meaningless. So you've decided that you want to get rolling as a seller on ebay. Being a seller is a lot of responsibility, and sometimes you might feel like you're not doing everything you should be. If you can't figure one out from your knowledge of the subject, then type the term into a search engine, followed by the word 'ebay'. If you have any special terms and conditions (for example, if you will give a refund on any item as long as it hasn't been opened), then you should make sure these are displayed

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Gameplay

Unlike previous games in the Warcraft series, World of Warcraft is a MMORPG, not a real-time strategy game. There are some similarities with previous games in the series, including the use of the same setting of the world of Azeroth as well as following a similar art direction. As with other MMORPGs, players control a character avatar within a game world, exploring the landscape, fighting monsters, completing quests and interacting with NPCs or other players. In common with many other MMORPGs, World of Warcraft requires the player to pay for a subscription, either by buying game cards for a pre-selected amount of playing time from a retailer, or by using a credit or debit card to pay on a regular basis.

In order to enter the game, the player must select a realm or server to play on. Each realm acts as an individual copy of the game world, and falls into one of four different categories depending on the rules that realm uses. Realms can be classed as Player versus player (PvP) where open combat between other players is allowed, or Player versus environment (PvE) where the focus is mainly on defeating monsters and completing quests. Roleplay variants of each of these are also available. Realms are also categorised by language, with in-game support in the language available. Players can move established characters between realms for a fee.

Once a realm has been selected, the player can either select one of their previously made characters to play or create a new one. Following on from the storyline in the previous games in the Warcraft series, players can choose their character to be a member of either the opposing factions of the Alliance or Horde. Only characters from the same faction can communicate, group with and trade with each other. From there a player selects which race, such as Orcs or Trolls for the Horde or Humans or Dwarves for the Alliance. Players also select which class they wish their character to be, with choices such as mages, warriors and priests available. Some classes are limited to particular races. Players can further customise their characters as they play—as characters become more developed, they gain talents, allowing the player to improve the abilities of that character. Professions such as tailoring, blacksmithing, mining, cooking and first aid can also be learned by characters. While a character can be played on its own, players can also group up with others in order to tackle more challenging content. In this way, character classes are used in specific roles within a group. Players can also team up their characters with others to form guilds, allowing characters in the same guild unified communications and a shared guild name and identity.

A large amount of World of Warcraft revolves around questing. These tasks or missions are usually available from non-player characters (NPCs). Quests usually reward the player with experience points and in-game money that the character can then spend on buying new skills and buying new equipment. It is also through the use of quests that much of the game's story is told, with NPCs sometimes performing a small routine once a quest is handed in. Sometimes, quests of this nature are linked together by a common theme. Where one quest ends, another starts, forming a quest chain. A unique aspect of World of Warcraft is the use of a "rested bonus" system, increasing the rate that a character can gain experience points after the player has spent time away from the game.

Quests commonly involve killing a number of creatures, gathering a certain number of resources, finding a difficult to locate object, or delivering an item from one place to another. During this process, a character may get attacked and killed by a creature, becoming a ghost at a nearby graveyard. Characters can be resurrected by other characters that have the ability, or can self-resurrect by moving from the graveyard to the place where they died. If this location is unreachable, they can use a special NPC known as a spirit healer to resurrect at the graveyard. When a character dies the items being carried degrade, requiring in-game money and a specialist NPC to repair them. Items that degrade heavily can become unusable until they are repaired.

As well as being able to complete quests and enter dungeons, players can also fight against other players in the game. World of Warcraft contains a variety of mechanisms for this. Firstly, some realms allow player versus player to take combat almost anywhere in the game world. In these environments, members of opposing factions can attack each other at any time. Player versus environment (PvE) servers, by contrast, allow a player to choose to engage in combat against other players. On both server types, there are special areas of the world where free-for-all combat is permitted.

World of Warcraft also makes use of battlegrounds. These locations act in a similar way to dungeons or instances in that only a set number of characters can enter a single battleground, but additional copies of the battleground can be made to accommodate additional players. Each battleground has a set objective, such as capturing a flag or defeating an opposing general, that must be completed in order to win the battleground. Victory rewards the character with tokens and honor points that can be used to buy armour and weapons. Initially a ladder-based system was implemented, where the honour points accumulated in a week would affect that character's standing in the ladder, allowing them to purchase more powerful weapons and armour.

Setting

World of Warcraft takes place in a 3D-representation of the Warcraft universe that players can interact with through their characters. The game features two continents on the world of Azeroth. In this game world, players use their characters to explore locations, defeat creatures and complete quests. By doing this, characters gain experience points. After a set amount of experience points have been gained, a character gains a level, opening up the option of learning new skills or abilities, exploring new areas and attempting new quests. As a player explores new locations, a number of transport shortcuts become available. Players can discover "flight masters" in newly discovered locations and then use those NPCs in order to fly to previously discovered locations in other parts of the world. Players can also use facilities such as boats and zeppelins in order to move from one of the continents on Azeroth to the other. Although the game world remains reasonably similar from day to day, seasonal events that reflect on real world events such as Halloween, Christmas, Children's Week, Easter and Midsummer have been added. Locations can also have changeable weather such as rain, snow and dust storms.

World of Warcraft Cosmic Map, showing Azeroth in the bottom right-hand corner

A number of facilities are available to characters when in towns and cities. In each major city characters can access a bank in order to deposit items, such as treasure or crafted items. Each bank is unique to that character, with players able to purchase adittional storage space. In the major cities of Azeroth, Auction houses also exist as a way for characters to sell items to others in a similar way to online auction sites such as eBay. Players can also use mailboxes, which can be found in almost every town. The mailbox can be used to collect items won at auction and also to send messages, items and even in-game money to other characters.

Some of the harder challenges in World of Warcraft require players to group together to defeat them. These usually take place in dungeons, also known as instances, that a group of characters can enter together. The term comes from each group or party having a separate copy or instance of the dungeon, complete with their own enemies to defeat and their own treasure or rewards. This allows players to explore areas and defeat quests without other players outside the group interfering. Dungeons are spread over the game world and are designed for characters of varying progression. A typical dungeon will allow up to five characters to enter as part of a group. Players having difficulty finding groups to venture into a dungeon with can use meeting stones, which attempt to match characters with groups requiring particular skills or abilities. High end dungeons allow more players to group together and form a raid. These dungeons allow up to forty players to enter at a time in order to face some of the most difficult challenges. As well as dungeon-based raid challenges, several creatures exist in the normal game environment that are designed for raids to attack.

Development

World of Warcraft was first announced by Blizzard at the ECTS trade show in September 2001. Development of the game took about five years with extensive testing done to make sure everything was ready for launch. The 3-D graphics in WoW use elements of the proprietary graphics engine originally used in Warcraft III . The game was designed to be an open environment where players are allowed to do what they please, alongside optional quests that players can complete to advance further in the game. In addition, the quests were made to help guide players to spread across different zones to try to avoid what developers called 'player collision'. The game interface was

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